![]() ![]() ![]() ![]() It is possible because games that were developed with an SDK around 3.00 and lower were compiled as a statically linked executable, thus its loading address is always the same and it cannot be relocated to an other region, which means that if we have an exploit in such a game, we can happily do ROP and don't need to deal with ASLR. Since the release of h-encore you might be wondering how such an user entry point is even possible. Parental Level,Game Title,File Offset,PlayStation PRO Support,Current Version,Instant Download,Package Size,PlayStation VR,Piece,SHA1 Hash,Title ID,Play Together ![]()
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